I am trying to create a mask for a local adjustment using the graduated filter. Next, I erase some of that mask using the brush tool (and holding Alt key). Consistently, the rendering of the mask permanently breaks in such a way that only see fraction of the actual mask and some boxes spread around the image canvas in areas the mask never was in.
It happens when I select a local adjustment with a brush mask and I scroll or move the picture. It also happens when I erase a part of the mask (same problem as the OP).
I’m running the latest PL5 version, on a M1 Macbook Pro.
I should add that not only is the mask rendering broken, but the actual mask seems to be broken as well, applying only to the small squares shown in blue.
I don’t think the mask was really broken for me, only the rendering. At least I didn’t notice it. But also I’d say it’s hard to tell really what’s going on because the squares wandered around whenever I changed the zoom level.
Now, this makes me wonder what needs to happen for DxO Support to recognize this. It basically cripples masks quite a bit, they become unusable for anything advanced.
Oh I see, thanks! I thought I’d already be in a space that support is seeing as these topics have bug attached to them. Did report with the support form now.