Is it possible to change the values in Local Adjustments with numerical input, or via the side panel, like it was in CaptureNX2 and ColorEffectsPro? Those tiny sliders are far to small for my sight and fingers!
BTW, I just upgraded from using CaptureNX2 + NikColorEffectsPro from the day they were released. Pity me.FYI, using PL5 with Monterey 12.0.1
Thanks Joanna. I had to ask, as it is so unbelievably odd that it is the way it is. I just decided to also buy the Nik collection, to get better control, even though it’s working on tiffs.
I’m blown away that even together PL and Nik today are less functional and more difficult to work with than the CNX2/CEP that Nik built over 10 years ago.
As has been discovered in previous discussions, there are two distinct camps. One who would scream blue murder if adjustments were moved from the equaliser to the sidebar; and the other who can’t wait to be able to use the sidebar and get the equaliser out of the way.
It has been rumoured that DxO do have plans for moving everything to the sidebar, apart form the selection points, so that a whole load more adjustments that are presently only available globally can be applied locally as well. I, for one, can’t wait to see that day.
I use the equalizer now as well as you configured it (according to some of your screenshots). So plenty of sliders, often blocking the sight. Not to mention the rather big markers for single controlpoints. Therefore I try first to prep the mask, is everything I want to alter covered?
After that I would love to see the scaffolding of these extensive constructions and row of sliders go away, become invisible, but still being able to adjust. To me it’s better to see what I’m doing in the context of the rest of my image. This context is too often buried under all the controls.
Instead of cluttering the pallets or make it hard to find the adjustments, the mask sliders could move to the left side - I’m usually not keywording and mask-editing at the same time. @CaptureNX2 is right, the sliders are too tiny to be easily adjusted and sometimes not tiny enough because they often cover too much parts of the image.
Also, why are they oriented vertically to slide while every other slider in the panels is strictly horizontally? My dream would be to use the Loupedeck Live midi controler for adjustments and use the mouse to draw masks and set Controlpoints.
@platypus thank you. I realise, now you mention it, that the pointer has to stay over that particular slider I want to move. @Joanna I cant see any reason why I can’t be both, as it was 10 years ago, with a check box in the side menu to either collapse or expand the tree hanging off the control point. Best of both worlds. @JoJu YES, those central point markers are ridiculously huge!
The most likely alternative will be to temporarily “replace” the global palettes with dedicated palettes for local adjustments. But we do have to consider that, if more adjustments are made available, it’s not going to matter which side they are on, they are still going to add to the visual load.
But then let me ask - has anyone considered the use case where people (like me) use both local and global adjustments at the same time? For example, when adjusting fine contrast globally and balancing that with extra/less sharpening for one particular area? How is that going to work if the local adjustments are in a sidebar? If they are in the same sidebar, it could become confusing, if they are in the other sidebar, it means continually switching attention from one side of the screen to the other.
I do this in Capture One with the layer palette, similar to PL’s local adjustments. I don’t think there are users working onyl with local adjustments? So basically all PL users are concerned, no?
In comparison (PL to C1) I like to see the mask, but I don’t need to see a big equalizer covering too much details, although it’s sometimes cool to not travel long distances between mask and level sliders. I have no idea how an interface should be designed to allow both ways. I mean, an interface working with both OSs. Plus, it’s a big difference to need to move control points around or to paint/erase a mask. As nice as control points are, they are not the answer to everything.
Unfortunately, putting the mouse pointer over the adjustment and change its setting with the arrow (up/down) keys is not available with the Win version … The “stretched mouse-action” method is available, but it’s clunky and obscure.
I agree. The sliders only is unpractical in some cases. Numerical input possbility is a wellcomed alternative. Also, I find it reasonable to be able to move the sliders out of way when they disturb the work.
Completely unrelated, but it’s worth noting anyway;
With the Palette sited sliders, a Right-Click on either side of a slider causes it to “jump” by a set increment (typically, by +/-10) in the direction of the click.
My biggest and only serious frustration with DXO is trying to make subtle warmth and tint changes with those sliders. It is mind-mindbogglingly arse-about-face and has remained so through 2 updates. I don’t think I’ll be updating again until that gets fixed.