Hi all,
I’ve just experienced a massive slow down in performance with PL5 on my Windows machine.
Images now take many seconds to render on screen (ie the swirling circle is taking 15-16s to disappear) for an image that has had a few global adjustments, a few local adjustments and a perspective adjustment applied. Previously they would render in under 5s.
In addition, exporting a single image now takes 25-28s (edit 6: turns out I had HQ NR enabled, not DP - DP actually exports more quickly than HQ on my laptop because it is GPU accelerated), but previously it took approx. 8s (all with DeepPrime enabled).
I’m running PL5.8.0 Elite, build 4838
I have been using this version for a while, so it has run more quickly previously on the same PL version and hardware.
The only thing I can think of that has changed is the OS, as that recently updated with this feature release of Windows:
Has anyone else updated to this release and experienced a change in perfirmance?
Edit 1: found the Microsoft knowledgebase article on the update:
https://support.microsoft.com/en-gb/topic/february-28-2023-kb5022913-os-build-22621-1344-preview-3e38c0d9-924d-4f3f-b0b6-3bd49b2657b9
Edit 2: I’m curretnly uninstalling this update, so will report back.
Edit 3: Unfortunately rolling back the update hasn’t resolved this. I’m going to see if any drivers have updated in Windows Update…
Edit 4: Exporting 4 images without DeepPrime enabled just took 3min 38s. This previoulsy would have taken 20-25s. I have no idea what is going on here, but it is really frustrating. Editing speed is still very slow too.
Edit 5: I’ve rolled back my PL installation to version 5.7.0 which I’d used for a longwhile without issue and with very positive performance. However, everything PL relateds is still running slowly. I’m now certain this is a system issue rather than PL. However, it seems PL is the app most affected by this system slow down, presumably because it uses every availlable resource to run as smoothly as possible.