That there’s improvements in the latest Studio driver for DXO over the latest game driver. Maybe I should have made this coment to Lucabeer instead of you.
Actually, PRIME processing has never made use of a graphics card’s GPU.
Mark
I could swear I would see my gpu usage jump to 15% while rendering.
Maybe that was just the progress indicator:)
This was confirmed by DxO when DeepPRIME was developed for PhotoLab 4 Elite. I believe that one of the reasons that PRIME still exists in PhotoLab is for use by those who do not have a graphics card capable of supporting DeepPRIME and DeepPRIME XD. Without graphics card support, noise reduction is processed using the CPU only. DeepPRIME and DeepPRIME XD can be extremely slow when processing using just the CPU.
Mark
Geforce 3060…no improvement.
It may already be optimized.