Red is reject and green is a pick but since I’m colorblind (red/green) they look the same to me. In other applications I’ve changed the colors to yellow/blue.
I can make do with star ratings but a simple go, no go would be easier.
I am also slightly red/green colorblind and the state of picked and rejected ‘buttons’ is far harder to see than it should be.
The states are mutually exclusive and there are two buttons so you don’t need color to see them.
The problem is more that the off state brightness is about the same as the on state. The off state brightness being the same as the the star rating ‘buttons’ would solve the problem even for the completely colorblind.
Thanks, that’s an interesting read. Initial editing in black and white is something I’ll try.
I have a pair of the Enchroma sunglasses and, for me, the change is very subtle. It needs to be a bright sunny day before I can see the colors any better. I do like them, though, as they’re better than nothing. Not much good indoors though.
A good user interface should not rely on color alone to distinguish among options. The shape should also be used; for example a verified mark versus a reject mark . The contrast and color of the marks should be distinctive.