Somewhere along those threadslinks i posted above, a forummember explained why LR and DxO is completely different in there aproach of the sliders.
Something about the use of luminance layers/mask’s.
He demonstrated it with that tiff gray ladder image.
So without judgement or choosing sides of dxo vs adobe (i stepped away from LR4.0 i think.) it’s clear that the selective sliders in LR8? Are much evolved and probably “more filled with AI”.
DxOPLv1 frustrated me also at first, i used a quirky Silkypix 7pro and there excelent knowledge of panasonic color rendering. They got even a camera style readout and preset.
There dodge n burn approach was what i was used to. So that Smartlighting was way to agressive all above 50% was rubbisch in my eye’s. (i was used to bump d n b to max and then fidle the rest around.)
So i started to digg in there system, the how it works what it does.
Ask around here on the forum why things happend ascit happend doing things as i tried.
Played around in the smartlighting toolset and did different approaches on 1 image.
Discovered that SL as best works if you use it as a form as DR fencing.
Even a severe underexposed image and white bulb lamp spot can be fixed whit this approache.
I use exposure compensation as shadow lift wile my box of SL on a bright place suppressing this white place to lift also. Just slidge presentage 25%max and the heavy lifting with exposure compensation.
The selective tone and selective contrast same thing, coming from SP i was used to contrastbalance and presets as low mid high strong, now i needed to decide myself what contrast level was a good point of customising start. Contrast and selective tone need to be worked on together. (filmpack elite needed)
Then i dived into the world of controlpoints, something completely different in way of working. Luckaly i had non zilts experience with luminance layers or layers as in photoshop to begin with so it was something new.
Well to cut the story short. DxOpl is come a long way to v3.2 much is improved as in inverting layers, copy layers, repair and cloning , opacity , feathering and such adjustments in the tools.
Ok for a new user it’s overwhelming or a feeling with your hands in a muddy pool to find the right screwdriver. BUT with some elbogrease it’s a very powerfull handtool. The control you have to attack a image from all kinds of ways in different manners is in my eye’s what the tool makes.
Agreed, it’s not finished yet but dxo staff and developers are working hard to give us every time a new step up.
I break a lance, ok, and maybe i am precidisch but it’s not as bad as you think.
Regards,
Peter