DeepPrime fails badly with AMD Processor + Nvidia

I’m just testing a new Lenovo laptop with an AMD processor, NVidia 3050 graphics and Windows 11. DeepPrime and DeepPrime XD are both failing very badly in PhotoLab Elite 6.1, producing terrible images covered with color noise. DX is much worse, but it’s also happening on regular DeepPrime.

I’ve tested this with RAF raw files from both a Fuji XH2 and DNG raw files from a Ricoh GR III, so it doesn’t appear to be related to specific raw file types.

Is this a known problem with this processor/GPU combination? I can still return the computer if it is an issue.

You should first try to process the same images (combination of .RAW and .DOP you have used on your new computer) on a different machine to see if the results are the same. If yes, the problem is in your settings, not the computer. If results are different, first try to deactivate the “use GPU acceleration” option.
Good luck!

@Khoji I have a 5600G with a 3060 and an old i7 4790K with a 1050Ti so please post an image and a DOP (and an exported JPG etc. if you wish) and I can run it through my systems and we can see exactly what happens!?

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Thanks, but I solved it by switching to the NVidia Studio drivers and applying the “optimization” in the NVidia console. At least, it appears to be working OK now. :sunglasses:

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Thanks for the tips. However, I think found the solution: The new computer was set up with the Game Ready NVidia drivers. I switched to the Studio drivers and also selected the Optimize tool for PhotoLab in the NVidia dashboard. This appears to have fixed the problem.

Is the Studio driver the same version of the Game Ready driver? Or did you install a newer driver? So the change was not just from Game Ready to Studio but you also installed a new (i.e. the latest) driver.

Would be interesting to know if the same problem occurs with the latest Game Ready drivers.

If you intend to use your station “seriously” you should install studio drivers. Those drivers are tested for professional use and are the most likely to provide a stable and without glitch solution.

The difference between the Game Ready driver and Studio drivers is that the Studio drivers are the more stable drivers (stability over performance) and are tested against a lot of professional applications. If content creation is your primary use, you should install studio drivers.

However, the Game Ready drivers should works as well. If you’re a gamer, the Game Ready drivers will give you quite a performance boost on FPS and 1% low FPS.

That being said, as casual gamer I use the latest Game Ready driver and they work fine. But I’m using a current gen RTX 4070, that could make a difference.

You could also be involved in, for example, game development and have both installed to switch between the two.

The Game Ready drivers also don’t provide any significant FPS boost in games from what I have experienced and read. Just if something is fixed for a very new AAA game, it will be in the Game Ready drivers first. Same thing with productivity tools - but the Studio driver gets fixed first.

For my part I now only play games (when I do) that are few years old, making the decision to use the Studio driver very simple.

There was also a time before the 10xx series from nvidia, when the cards targeting gamers could not use the Studio drivers but already greatly enhanced productivity.